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  • Resource
  • getResource(state, applyDenormalizer = true): array<object>
  • getResourceById(state, id, applyDenormalizer = true): object
  • Action.resource
  • couldPerform(state): bool
  • isPerforming(state): bool
  • hasSucceeded(state): bool
  • hasFailed(state): bool
  • isValid(state): bool
  • couldPerformOnId(state, id): bool
  • isPerformingOnId(state, id): bool
  • hasSucceededOnId(state, id): bool
  • hasFailedOnId(state, id): bool
  • isValidId(state, id): bool
  • Action.request
  • getResource(state, ownProps, applyDenormalizer = true): array<object>
  • getMetadata(state, ownProps): object
  • couldPerform(state, ownProps): bool
  • isPerforming(state, ownProps): bool
  • hasSucceeded(state, ownProps): bool
  • hasFailed(state, ownProps): bool
  • isValid(state, ownProps): bool
  1. docs
  2. api
  3. createResource

selectors

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Last updated 6 years ago

To access state data and metadata, redux-rest-easy provides useful selectors. Creating a resource with will return an object containing a selectors key, containing the following selectors:

const resource = {
  selectors: {
    resource: {
      getResource: func,
      getResourceById: func,
    },
    actionName1: {
      resource: {
        couldPerform: func,
        isPerforming: func,
        hasSucceeded: func,
        hasFailed: func,
        isValid: func,
        couldPerformOnId: func,
        isPerformingOnId: func,
        hasSucceededOnId: func,
        hasFailedOnId: func,
        isValidId: func,
      },
      request: {
        getResource: func,
        couldPerform: func,
        isPerforming: func,
        hasSucceeded: func,
        hasFailed: func,
        isValid: func,
      },
    },
    ...,
  },
};

Resource

Available to any connected component.

getResource(state, applyDenormalizer = true): array<object>

Will return the whole resource (or an empty array). Will be denormalized by default, but can be overridden.

getResourceById(state, id, applyDenormalizer = true): object

Will return the object corresponding to the id passed as a parameter (or null). Will be denormalized by default, but can be overridden.

Action.resource

Available to any connected component.

couldPerform(state): bool

isPerforming(state): bool

hasSucceeded(state): bool

hasFailed(state): bool

isValid(state): bool

Will return true if the action could perform / is performing / has succeeded / has failed on this resource, or if the resource is valid.

couldPerformOnId(state, id): bool

isPerformingOnId(state, id): bool

hasSucceededOnId(state, id): bool

hasFailedOnId(state, id): bool

isValidId(state, id): bool

Will return true if the action could perform / is performing / has succeeded / has failed on this resource id, or if the resource id is valid.

Action.request

Only available to connected components which specifically requested a resource (via dispatch). They will need to pass ownProps as an argument, on top of state.

getResource(state, ownProps, applyDenormalizer = true): array<object>

Will return the resource corresponding to the payload of the request (or an empty array). Will be denormalized by default, but can be overridden.

getMetadata(state, ownProps): object

Will return the metadata corresponding to the payload of the request (or an empty object).

couldPerform(state, ownProps): bool

isPerforming(state, ownProps): bool

hasSucceeded(state, ownProps): bool

hasFailed(state, ownProps): bool

isValid(state, ownProps): bool

Will return true if the request (dispatched by the component) could perform / is performing / has succeeded / has failed, or if the associated request is valid.

createResource